
Shaun Morris
Product Manager
I learned HTML, CSS, and web design in the seventh grade, picked up C along the way, and I've loved building digital solutions ever since.
My passion is working with smart, creative people to turn hard problems into digital products people love. Hand me a whiteboard (or a FigJam board) and a few good teammates, and I'm right at home. That love of teamwork started with team sports growing up, and I still chase the same camaraderie today.
How I Got Here
Consumer science shaped how I understand people, business taught me how products create value, and technology project management taught me how to ship them.

Consumer Science
Where human-centered thinking started.
Studied how people interact with products, make decisions, and form preferences. It's the foundation of how I approach product discovery: every feature is a conversation between a person and a system, and the user's experience is the only metric that matters.

Business
Every product decision accounts for the business it serves.
Product management, marketing, entrepreneurship, and finance. I don't just define features. I understand why they need to exist, how they create value, and how they win in a market.

Technology Project Management
Where I learned to take projects from ideation to execution.
The principles of how to run business, consulting, enterprise, and software projects end to end: scoping, planning, coordinating stakeholders, and driving delivery. It's how I connect a product vision to the disciplined execution that actually ships it.
Work Experience
Projects & Programs
Credentials & Recognition
Education
Master of Science: Technology Project Management
Cullen College of Engineering, Technology
Master of Business Administration: Product Management, Marketing, Entrepreneurship, Finance
C.T. Bauer College of Business
Bachelor of Science: Consumer Science (Summa Cum Laude)
Cullen College of Engineering, Technology
Certifications
Awards & Recognition
Affiliations
Tech Stack
Design & Planning
| Tool | What I use it for | |
|---|---|---|
| UI/UX design and prototyping | View | |
| Design inspiration and interaction reference | View | |
| Issue tracking and project planning | View | |
| Component-based UI development | View | |
| Accessible, composable component library | View | |
| Utility-first styling and design system | View | |
| Mobile application layout engine | View |
Building & Utility
| Tool | What I use it for | |
|---|---|---|
| AI assistant for development and chat features | View | |
| Rapid authentication and user management | View | |
| Version control, collaboration, and CI/CD | View | |
| Full-stack framework, SSR, routing, API routes | View | |
| Server-side runtime and tooling | View | |
| Relational database for structured data | View | |
| Database and backend-as-a-service | View | |
| Type-safe JavaScript for reliable code | View | |
| Deployment, hosting, and edge functions | View | |
| Primary code editor and IDE | View |
How I Think About Problem-Solving
I start with the problem, and the person who has it. Not the feature, not the technology, not what's trending, but what the customer is actually trying to get done.
Every product I work on begins the same way: understand the job to be done. How does someone move through this today? Where do they hesitate? Where do they lose time? Where does the current tool get in the way instead of getting out of it? Those answers tell me what to build, and just as importantly, what to leave out.
Then I get to my favorite place: the whiteboard. That's where I bring the team together and we start brainstorming, mapping the what, the why, the how, and the when until a fuzzy problem turns into a shared plan everyone can see. It's the part of the job I love most, and it's the part where product, design, and engineering stop working in parallel and start working as one.
From there it's disciplined execution. I keep the customer's job and the product vision at the center while the team turns the plan into something real, prioritizing ruthlessly, cutting scope that doesn't serve the user, and shipping the version that actually solves the problem.
User-centered solutions, shaped on the whiteboard and shipped by a team that plans and executes with purpose. That's how I build products.
Outside of Shipping
I moved to Austin, TX in early 2026 from Houston, and I've loved every bit of it since. Most of my time outside of work goes to the people I care about: my friends, my family, and my girlfriend, plus my five-year-old yellow lab, Vanilla, who I'm completely obsessed with. I take her to the water or bring her along when I work out any chance I get. I'm happiest outside: playing sports, going swimming, or just being in the sun. I love to cook, and I'm always hunting for the next great hole-in-the-wall around the city. I also produce electronic music as a creative outlet and have had the chance to play some really cool shows. I don't truly believe in work-life balance because I believe in pursuing passions, something you take into your identity, not something you separate yourself from.










